Vectrocity is a Flash/AS3 game I created in 2009 for an interactive media course at RIT. It follows the standard “shoot ‘em up” formula: Blast the waves of enemies coming at you, dodge their shots, collect powerups, etc.
The graphical style is an imitation of various old arcade games like Asteroids that used single-color vector monitors. This was inspired by a bullet point in the project requirements: “Use vector graphics.” In-context this meant “don’t use bitmapped images”, but I realized a retro vector monitor style would really simplify the process of creating the game’s art.
To play, extract the package into a new directory and open
Make your own levels: Vectrocity’s level definitions are customizable via
config.xml file in the root directory. Edit this file to create your own
levels! (there is an explanation of the format inside)